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Will Balancer ever be able to maintain quads instead of triangles?
We currently do not plan to maintain quads throughout the simplification process. Producing simplified quad-only meshes is a difficult problem, while it is known that the results will be insufficiently good.
We currently do not plan to maintain quads throughout the simplification process.
Producing simplified quad-only meshes is a difficult problem, while it is known that the results will be insufficiently good.